The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Creative Bloq on MSN
The retro low-poly fighter that doubles as a roguelike (and it shouldn’t work, but it does)
According to creative director Osama Dorias, Poly Fighter bases its visuals on retro game Virtua Fighter 2, a good frame of ...
Imagine having a fantastic idea for creating a three-dimensional design but not wanting to sculpt it from scratch or want it to be incredibly complex with any s ...
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