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AstroBlaster collision modeling with Python physics
Dive into the world of physics simulations with this AstroBlaster collision modeling tutorial using Python! 🚀💥 In this video, we break down how to simulate space collisions, from basic physics ...
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. "It's an honor and a dream for Megabonk to be nominated for TGA, but unfortunately I don't think ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
Despite saying it is moving its focus to Nintendo Switch 2, Nintendo still plans to develop original Switch games. Earlier this week during the company's financial report, Nintendo said it is shifting ...
What’s the best way to bring your AI agent ideas to life: a sleek, no-code platform or the raw power of a programming language? It’s a question that sparks debate among developers, entrepreneurs, and ...
Electronic Arts has announced a new partnership with Stability AI, the creator of AI image generation tool Stable Diffusion. The company will "co-develop transformative AI models, tools, and workflows ...
TL;DR: Electronic Arts is aggressively integrating AI, including its generative chatbot ReefGPT, to automate game development and reduce costs. However, experimental AI tools cause coding errors and ...
TL;DR: Game Freak has been hacked again, revealing plans for three mainline Pokémon games: Gaia/Gen 10 in 2026 with DLC in 2027, Ringo/Legends Galar in 2027, and Seed, a new RPG spanning multiple ...
Elon Musk's AI company, xAI, is expanding into video game development, seeking candidates with game design experience. On Thursday morning, Musk shared a post on X from the account @techdevnotes that ...
Supermassive Games feels like a predictable and reliable studio at this point. Ever since Until Dawn, they have mostly focused on releasing solid, and sometimes excellent, narrative-driven survival ...
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